![]() |
![]() ![]() |
"The Dogs Are Loose."Turn Navigator: Combat Notes: 1. 0906: 5-1 dr = 1 = 1D2, Eliminated 2. 0806 pz scare 5 = Be very afraid. 3. 0806: 4-1 (-1) dr = 4 = 3 = D3, Eliminated 4. 1412 pz scare 3 = No Fear. 5. 1412: 6-1 (-1) dr = 6 = 5 = D3, Eliminated 6. 402 and 406 support 1310: 4-1(-1) dr = 6 = 5 = D1, Eliminated 7. 333 supports 1614: 3-1 (-1) dr = 2 = 1 = D3 8. 1924: 6-1 (-1) dr = 3 = 2 = 1D2 9. 174 supports 1629: 2-1 (-1). dr = 2 = 1 = D2, Eliminated Moderator Comments: Tom appropriately utilized the Peiper breakout to snare two Allied units. The loss of 4/12 in the far South could have been avoided with a different defense but was not easily seen. Veterans of BW play, which include John, know that the Allies can ill afford any errors during the first few game turns. So from here on out, John will have to be particularly careful and pray for no better than average German die rolls until reinforcements show up. Although 9/CCB looks like it's out of position, it does have a viable retreat route. One thing working in the Allies favor this turn is the fact that the Houffallize-Vielsalm-Trois Ponts lateral road net is available to shuttle any badly needed Allied unit to plug the whole. The Allies are going to have a difficult time building a fort in Bastogne - very important to the campaign game. John had some tough decisions to make this turn. By allowing the Germans to cut the Martelange/Bastogne road and garrisoning Bastogne with an onmap unit, he economized with what he had and still gave himself an opportunity to build the important fortification. German mechanized exploitation has been minimized by the judicious placement of air interdiction and artillery. If Tom wants a flanking attack on 9/CCB he will have to move next to Malmedy and release the Allied unit in Herve. Note that the Germans cannot Angriff attack 28/112 and expect to advance after combat from hex 1612 to hex 1611 because a German mechanized unit did not start the turn next to the river hexside. John has it right in that two units from 7th Armor must immediately move toward the center of the Allied defense. The loss of 4/12 last turn may give the Germans more opportunities in the South than normally expected at this time. |
Copyright ©2001 by Tom Gregorio. All rights reserved. |